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Friedbert
June 29th, 2005, 08:25 PM
Hello

How do i make ARToolKit faster?
I do need smooth movement, no exakt positioning of the 3D-Modell.

I want to try to optimize ARToolKit to only show simple abstract art modells.
First I think is to try to shut of the cameradistorsion computing. How do i do it.

Are there other optimizations that do not require coding to deep into ARToolKit?

Thanks in advance.
Friedbert

Mark Rashleigh
July 13th, 2005, 12:17 PM
The SimpleLite example uses a display list to precompile models, prior to displaying, translating and rotating etc. Display lists are the key to fast animation of complex models.


polyList = glGenLists (1);
glNewList(polyList, GL_COMPILE);

model definition goes in here!


glEndList ();

djoele
July 19th, 2005, 04:38 PM
Hello,
does anybody know if it?s possible to use ARToolkit to recognize markers,
but without shwoing the video and also without opening a video window.
So, that everything happens "behind the scene"?