+ Reply to Thread
Results 1 to 7 of 7

Thread: ARToolKit Plus

  1. #1
    tbuffry Guest

    Default ARToolKit Plus

    this library adds good features to ARToolKit, have a look.

    http://studierstube.org/handheld_ar/artoolkitplus.php

    ? Class-based API
    ? Low-level configuration via C++ Templates
    ? Variable border width for markers
    ? Support for 8-bit greyscale Images (useful for PDA)
    ? Support for 16-bit RGB565 Images (useful for PDA)
    ? Thomas Pintaric's pointer index optimization
    ? Lens un-distortion lookup-table
    ? Id-based markers
    ? Single-precision floating point support
    ? Support for special case when AR_PATT_SIZE_X and AR_PATT_SIZE_Y are same as
    ? Improved pattern detection for half-resolution mode
    ? Automatic threshold for lighting
    ? Installable custom memory de/allocator
    ? Radial luminance falloff compensation

  2. #2

    Default

    ARToolKit Plus 2.0.1 has been released.

    # New Pose estimation algorithm gives more stable tracking (less jitter).
    Implementation of "Robust Planar Pose" by G. Schweighofer and A. Pinz
    # Loads MATLAB camera calibration toolbox files
    # Automatic thresholding (see description below, watch this video)

  3. #3
    Roger Thomas Tan Guest

    Default Usage of ARToolKit

    What are the limitations to the usage of ARToolKit PLus in terms of the legal issue? I'm from an academic research facility, can I develop an application using ARToolKit Plus for an exhibition at a local science center museum?

  4. #4

    Default

    Hi Roger,

    ARToolKit Plus is licensed under the GPL (http://www.gnu.org/licenses/licenses.html#GPL), and is built on top of the GPL-licensed ARToolKit. So you are free to use it under these terms, including in an exhibition context. Be aware though that the GPL terms require you to make available the source code to any application you build using the library.

    If you wish to build a closed source product based on ARToolKit, you can purchase a license to ARToolkit v4 from ARToolworks, Inc., who hold the copyright to most of the code in the ARToolKit v2.x codebase. http://www.artoolworks.com.

    I don't believe that the ARToolKitPlus-specific code is yet available under a commercial license, however it may be in the future.

  5. #5

    Default

    Hi..All

    I am beginner and trying to use ARToolkit Plus 2.1.1 under windows
    and combine it with GLUT.
    I am having trouble playing AVI file in ARToolKit Plus.
    Would you mind to help me solving this problem,
    and give sample code and tutorial..

    Thanks

    Senal

  6. #6

    Angry

    Quote Originally Posted by senal View Post
    Hi..All

    I am beginner and trying to use ARToolkit Plus 2.1.1 under windows
    and combine it with GLUT.
    I am having trouble playing AVI file in ARToolKit Plus.
    Would you mind to help me solving this problem,
    and give sample code and tutorial..

    Thanks

    Senal
    Ke laut aje loe pade...mestinya format 3GP bos (irdam)

  7. #7

    Default

    Hi.
    I don't know programming with C++, although I`m learning. I am Java programmer and I want create application with augmented reality. I've used jartoolkit but that framework have a lot of jitter. I want to use ARToolkit Plus, but I do not have found any jni implementation of artk+ in java.
    If somebody know or have a bridge of artk+ to java I'll great to help me.
    thx.

+ Reply to Thread

Similar Threads

  1. ARToolKit 2.71.1 released
    By philip_lamb in forum Announcements
    Replies: 0
    Last Post: September 23rd, 2005, 08:27 AM
  2. ARToolKit 2.71 released
    By philip_lamb in forum Announcements
    Replies: 0
    Last Post: September 22nd, 2005, 10:12 AM
  3. Project: ARToolKit with user invisible markers
    By djoele in forum Development & Code
    Replies: 2
    Last Post: May 17th, 2005, 07:22 PM
  4. ARToolKit 2.70.1 released
    By philip_lamb in forum Announcements
    Replies: 0
    Last Post: March 15th, 2005, 08:37 AM
  5. ARToolKit 2.70 released with VRML support
    By philip_lamb in forum Announcements
    Replies: 0
    Last Post: December 7th, 2004, 07:40 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts