The HIT Lab NZ is located on the second floor of the John Britten Building at the University of Canterbury. We have spacious offices, laboratories, and social areas designed to make the work environment comfortable and welcoming. The building itself is designed to be smart, constantly monitoring the state of each room and adjusting the airflow and lighting accordingly. It only rarely refuses to open the pod-bay doors!
We have an impressive array of technologies to support our work. We have a range of desktop, spatial, and handheld interface devices to use for addressing the various research questions we work on. We have more than 15 VR, AR, and mobile headsets, depth cameras, domestic robots, optical and inertial tracking systems, high-end PCs, and even a fabrication lab which allows us to 3D print, wire, and mold prototypes for research and teaching. Support from external sponsors allows us to keep up to date and work with the most state-of-the-art tools on real-world problems.
Here is a list of some of our equipment, current as of October 2016.
Virtual Reality (VR) and Augmented Reality (AR)
7 x HTC Vive kits
4 x Oculus Rift Commercial Version kits
1 x Microsoft HoloLens
4 x Open Source VR kits
2 x Samsung GearVR systems
6 x Oculus Rift Development Kit 2 (DK2) kits
2 x Oculus Rift Development Kit 1 (DK1) kits
7 x eMagin z800 headsets
3 x Google Glass Explorer headsets
2 x Epson Moverio BT-200 headsets
2 x Recon Jet headsets
2 x TactaFloor self-made 2m-diameter Raised Floor Vibration systems
2 x TactaWind self-made Surround Wind systems
4 x TactaVest self-made Wearable Vibrotacile Vest systems
2 x PhaseSpace eight-camera active LED motion capture systems
1 x OptiTrack eight-camera motion capture system
6 x Leap Motion controllers
1 x Google Tango Tablet
1 x Google Tango Phone
1 x GigaPan EPIC Pro camera
VisionSpace is a three-screen passive stereo projection system with an ART tracking system. It can be used to show both 2D and 3D content in wide field-of-view environment (120 degrees). It also allows individuals or groups to interact with data using body and hand gesture inputs. The immersive experience is completed with spatial sound or audio headset.
The facility enables end-users to view and intuitively interact with 3D virtual data in real-time, and the theatre can be used for research, development, or any academic or industrial project.
The VisionSpace Centre was built with support from the Tertiary Education Commission of New Zealand.
Human-Robot Interaction (HRI)
6 x Aldebaran Robotics Nao robots
1 x InMoov open-source, 3D-printed robot
1 x Baxter robot (access via the UC Department of Psychology)
1 x LEGO Mindstorms robot kit
2 x Dexter Industries BrickPi
2 x MakerBot 3D printers
1 x audio recording/recognition setup