HIT Lab NZ Open House - Sept 21 3pm-7pmFrom HIT Lab NZ
Members of the public were invited to visit and see the future of human computer interaction. Technologies on display included:
Room 103Looping HIT Lab videos A collection of HIT Lab videos for the past year
Sharing graphics data across the network in real time as a tool for collaborative and cooperative applications in Mixed Reality.
A six degree of haptic input device that allows the user to feel virtual objects that are shown on a computer screen
Forum8 Driving Simulator A driving simulator that lets you drive through virtual cities while sitting in a real car body.
Interactive learning for medical students and patients education.
Room 105AR Volcano An interactive science exhibit that uses augmented reality to explain the formation and behaviour of volcanoes.
The goal of this project is to create a versatile tool to allow non-technical users a way to author Augmented Reality applications.
OSGART is a cross-platform low level library that simplifies the development of Augmented Reality applications.
In the context of the MagicBook project, we are exploring means to enhance the reading experience by using Augmented Reality technology
The next generation of video conferencing.
Real time markerless tracking of illustrations that enables compelling mixed reality applications to be developed.
HallwayeyeMagic A children's story book with animated virtual scenes that pop out of the page of a real book.
Room 109Autostereoscopic 3D Displays Displays that allow a user to see 3d stereo with just their natural eyes
A multilayer LCD screen that gives a real depth perception to the end user.
A low cost head tracking system that allows the user to use head motion to move a cursor around the screen
Room 113VisionSpace NZ's first three-screen immersive stereo projection theatre that allows users to view and intuitively interact with 3D virtual data. K2Vi Terrain Visualization A terrain visualization tool that allows users to see accurate virtual representations of real cities and landscapes Room 120TePapa demo Software that allows people to use their whole body input to interact with virtual images in natural way
A demonstration showing the use of a large interactive touch table to intuitively manipulate 2D graphical content
Introduces a solution to seamlessly move, collaborate and interact between multiple spaces like Augmented Reality, Virtual Reality or the Real World
A method for viewing complex 3D data using a handheld virtual lens that allows the user to see inside virtual models
Room 125Mobile Phone Demos A variety of new interaction techniques for mobile phones.
The usage of virtual and real light and local relighting of real semi/transparent objects in augmented reality.
Demonstrates tracking of a users head, eyes and mouth in real-time using a cheap web camera.
The worlds first collaborative AR mobile phone game that allows two people to play virtual tennis against each other.
A low cost haptic device that adds a sense of touch to computer games
For further information, please contact Daniela Achatz on (03) 364 2349 or email info@hitlabnz.org. Venue: HIT Lab NZ, Old Maths Building, University of Canterbury Date: Friday, September 21, 2007 Time: 3pm - 7pm |


