From HIT Lab NZ
We are exploring means to enhance the reading experience by using Augmented Reality technology. We are studying how to create a unique interface that mixes real and virtual content in educational or entertaining reading activities. For example, augmenting a real book with virtual content can provide new possibilities for storytelling and enhance the reading experience.
By keeping the real context (real book, real space) this interface allows intuitive interaction. Through integration of multimedia content and interactivity we attempt to facilitate learning and add value to traditional educational media.
Aiming to generalize the concept, propose a conceptual model and design guidelines for this new type of book (Mixed Reality Book) we have been developing a series of mixed-reality book prototype over the last years.
Mixed Reality Books:
This technology may be used in a variety of contexts such as education (e.g. history, science, geographic, geometry / spatial learning etc.), entertainment, engineering, and data visualization.
Previously involved students:
Publications
- The Design of a Mixed-Reality Book: Is It Still a Real Book?
- Grasset, R., Duenser, A., Billinghurst, M.
- In proceedings of ISMAR 2008, Cambridge, UK, 15-18th of September 2008.
- Augmented Reality and Rigid Body Simulation for Edutainment
- Buchanan, P., Seichter, H., Billinghurst, M., Grasset, R.
- In proceedings of ACE 2008, Yokohama, Japan, 3-5th of December 2008.
- An observational study of children interacting with an augmented story book.
- Dünser, A., Hornecker, E.
- In proceedings of The 2nd International Conference of E-Learning and Games (Edutainment 2007), Springer, July 11-13, CUHK, Hong Kong
- Project: AR Jam
- The Mixed Reality Book: A New Multimedia Reading Experience
- Grasset, R., Dünser, A., Seichter, H., Billinghurst, M.
- Proceedings of CHI'2007 Interactivity, San Jose, USA, April 2008.
- Project: MagicBook - Mixed Reality Book
- Supporting Early Literacy with Augmented Books – Experiences with an Exploratory Study
- Hornecker, E., Dünser, A.
- Proceedings of the German Society of Informatics annual conference GI-Jahrestagung 2007. GI-Edition - Lecture Notes in Informatics (LNI), Bonner Köllen Verlag (2007).
- Project: AR Jam
- Lessons from an AR Book study
- Dünser, A., Hornecker, E.
- In proceedings of the First International Conference on Tangible and Embedded Interaction (TEI 2007), February 15th - 17th, 2007, Baton Rouge, Louisiana, USA.
- Project: AR Jam
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