Publications - 2010

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  • 2010


A Client/Server Architecture for Augmented Assembly on Mobile Phones
Charles Woodward, Mika Hakkarainen, Billinghurst, M.
In Handbook of Research on Mobile Software Engineering: Design Implementation and Emergent Applications, P. Alencar, D. Cowan (Eds.) IGI Global Publishing, May 2010.

Evaluating the augmented reality human–robot collaboration system
Green, S., Chase, G., Chen, X.Q., Billinghurst, M.
Int. J. Intelligent Systems Technologies and Applications, Vol. 8, No.s 1-4, 2010.

SPECTROSCOPIC (MULTI-ENERGY) CT distinguishes iodine and barium contrast material in MICE
Anderson, N., Butler, A., Scott, N., Cook, N., Butzer, J., Schleich, N., Firsching, M., Grasset, R., de Ruiter, N., Campbell, M., Butler, P.
European Radiology (to appear).

In-Place Sketching for Content Authoring in Augmented Reality Games
Hagbi, N., Grasset, R., Bergig, O., Billinghurst, M., Jihad El-Sana, J.
In Proceedings of IEEE VR 2010, March 20th-24th 2010, Waltham, MA, USA. (accepted)

Python for Prototyping Computer Vision Applications
Thorne, B., Grasset, R.
NZCSRSC 2010 Conference, Victoria University of Wellington, New Zealand, 12-15 April 2010. (to appear)

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