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Publications - 2010
From HIT Lab NZ
- A Client/Server Architecture for Augmented Assembly on Mobile Phones
- Charles Woodward, Mika Hakkarainen, Billinghurst, M.
- In Handbook of Research on Mobile Software Engineering: Design Implementation and Emergent Applications, P. Alencar, D. Cowan (Eds.) IGI Global Publishing, May 2010.
- Evaluating the augmented reality human–robot collaboration system
- Green, S., Chase, G., Chen, X.Q., Billinghurst, M.
- Int. J. Intelligent Systems Technologies and Applications, Vol. 8, No.s 1-4, 2010.
- SPECTROSCOPIC (MULTI-ENERGY) CT distinguishes iodine and barium contrast material in MICE
- Anderson, N., Butler, A., Scott, N., Cook, N., Butzer, J., Schleich, N., Firsching, M., Grasset, R., de Ruiter, N., Campbell, M., Butler, P.
- European Radiology (to appear).
- In-Place Sketching for Content Authoring in Augmented Reality Games
- Hagbi, N., Grasset, R., Bergig, O., Billinghurst, M., Jihad El-Sana, J.
- In Proceedings of IEEE VR 2010, March 20th-24th 2010, Waltham, MA, USA. (accepted)
- Python for Prototyping Computer Vision Applications
- Thorne, B., Grasset, R.
- NZCSRSC 2010 Conference, Victoria University of Wellington, New Zealand, 12-15 April 2010. (to appear)
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