HITLabNZ Publications

  • Clifford RMS., Engelbrecht H., Jung S., Oliver H., Billinghurst M., Lindeman RW. and Hoermann S. (2021) Aerial firefighter radio communication performance in a virtual training system: radio communication disruptions simulated in VR for Air Attack Supervision. Visual Computer 37(1): 63-76. http://doi.org/10.1007/s00371-020-01816-6.
  • Fonseca X., Slingerland G., Lukosch S. and Brazier F. (2021) Designing for meaningful social interaction in digital serious games. Entertainment Computing 36 http://doi.org/10.1016/j.entcom.2020.100385.
  • Phelps A. and Egert C. (2021) Game Syllabi. In Ferdig R; Gandolfini E; Baumgartner E (Ed.), Game Syllabi Pittsburg, PA: ETC Press.
  • Phelps A., Consalvo M. and Bowman N. (2021) Streaming Into the Void: An Analysis of Microstreaming Trends and Behaviors Utilizing a Demand Framework. Kauai, HI, USA: Hawaii International Conference on Systems Science, 04 Jan 2021 - 11 Dec 2020.
  • Keijsers M., Kazmi H., Eyssel F. and Bartneck C. (2021) Teaching Robots a Lesson: Determinants of Robot Punishment. International Journal of Social Robotics 13(1): 41-54. http://doi.org/10.1007/s12369-019-00608-w.
  • Allan DD., Vonasch AJ. and Bartneck C. (2021) The Doors of Social Robot Perception: The Influence of Implicit Self-theories. International Journal of Social Robotics http://doi.org/10.1007/s12369-021-00767-9.
  • Bartneck C. (2021) The Laws Of Robotics. The Human-Robot Interaction Podcast(17) Christchurch: http://doi.org/10.17605/OSF.IO/7KFRZ. [Podcast].
  • Wu Y., Wang Y., Jung S., Hoermann S. and Lindeman R. (2021) Using a Fully Expressive Avatar to Collaborate in Virtual Reality: Evaluation of Task Performance, Presence, and Attraction. Frontiers in Virtual Reality 2: 10. http://doi.org/10.3389/frvir.2021.641296.