HITLabNZ Publications

  • Phelps A. and Consalvo M. (2020) “Game Development Live on Twitch: Observations of Practice and Educational Synergies. In Sotamaa O; Svelch J (Ed.), Game Production Studies: Cultural Studies of Video Game IndustriesAmsterdam University Press.
  • Dong Z., Piumsomboon T., Zhang J., Clark AJ., Bai H. and Lindeman RW. (2020) A Comparison of Surface and Motion User-Defined Gestures for Mobile Augmented Reality.. In CHI Extended Abstracts: 1-8. http://doi.org/10.1145/3334480.3382883.
  • Tong L., Jung S. and Lindeman RW. (2020) Action Units: Directorial Cues for Immersive Storytelling in Swivel-chair Virtual Reality. In Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020: 277-278. http://doi.org/10.1109/VRW50115.2020.00057.
  • Clifford RMS., Engelbrecht H., Jung S., Oliver H., Billinghurst M., Lindeman RW. and Hoermann S. (2020) Aerial firefighter radio communication performance in a virtual training system: radio communication disruptions simulated in VR for Air Attack Supervision. Visual Computer http://doi.org/10.1007/s00371-020-01816-6.
  • Li C., Ip HHS., Wong YM. and Lam WS. (2020) An empirical study on using virtual reality for enhancing the youth's intercultural sensitivity in Hong Kong. Journal of Computer Assisted Learning http://doi.org/10.1111/jcal.12432.
  • Bartneck C., Lütge C., Wagner A. and Welsh S. (2020) An Introduction to Ethics in Robotics and AI. Springer.
  • Bartneck C. (2020) Artificial Artificial Intelligence. The Human-Robot Interaction Podcast(13) Christchurch: http://doi.org/10.17605/OSF.IO/7KFRZ. [Podcast].
  • Gordon D., Hoermann S., Lindeman R. and Shahri B. (2020) Challenges in food-based education: Exploring the potential of solutions using virtual reality technology. Australasian Journal of Technology Education http://doi.org/10.15663/ajte.v0i0.68.
  • Engelbrecht H. and Lukosch S. (2020) Dangerous or Desirable: Utilizing Augmented Content for Field Policing. International Journal of Human-Computer Interaction 36(15): 1415-1425. http://doi.org/10.1080/10447318.2020.1752473.
  • Slingerland G., Lukosch S. and Brazier F. (2020) Engaging children to co-create outdoor play activities for place-making. In ACM International Conference Proceeding Series 1: 44-54. http://doi.org/10.1145/3385010.3385017.
  • Phelps A., Wagner J. and Moger D. (2020) Experiential Depression and Anxiety Through Proceduralized Play: A Case Study of Fragile Equilibrium. Journal of Games, Self & Society 2(1) 4: 104-149. http://doi.org/10.1184/R1/12215417.
  • Bartneck C. and Moltchanova E. (2020) Expressing uncertainty in Human-Robot Interaction. PLoS ONE 15(7 July) http://doi.org/10.1371/journal.pone.0235361.
  • Gardony AL., Lindeman RW. and Brunyé TT. (2020) Eye-tracking for human-centered mixed reality: Promises and challenges. In Proceedings of SPIE - The International Society for Optical Engineering 11310 http://doi.org/10.1117/12.2542699.
  • Bartneck C., McCurdy C. and Bartneck S. (2020) Fulfill.: Complete the illustrations and unwind your mind.. (First ed.). Christchurch: Amazon.
  • Bartneck C. (2020) Humans and/or Robots at ATR. The Human Robot Interaction Podcast(11) Christchurch: http://doi.org/10.17605/OSF.IO/7KFRZ. [Podcast].
  • Khan H., Clark A., Woodward G. and Lindeman R. (2020) Improved Position Accuracy of Foot-Mounted Inertial Sensor by Discrete Corrections from Vision-Based Fiducial Marker Tracking. Sensors 20(18): 5031-5031. http://doi.org/10.3390/s20185031.
  • Phelps A. and Consalvo M. (2020) Laboring Artists: Art Streaming on the Videogame Platform Twitch. Wailea, Hawaii: Hawaiian International Conference on Systems Science, 06 - 11 Jan 2020. In Proceedings of the 53rd Annual Hawaiian International Conference on Systems Science
  • Bartneck C., Belpaeme T., Eyssel F., Kanda T., Keijsers M. and Sabanovi S. (2020) Mensch-Roboter-Interaktion Eine Einführung. 200.
  • Kien Thai TP., Jung S. and Lindeman RW. (2020) On the use of 'Active Breaks' to perform Eye Exercises for more Comfortable VR Experiences. In Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020: 468-476. http://doi.org/10.1109/VRW50115.2020.00099.
  • Sandoval EB., Brandstatter J., Yalcin U. and Bartneck C. (2020) Robot Likeability and Reciprocity in Human Robot Interaction: Using Ultimatum Game to determinate Reciprocal Likeable Robot Strategies. International Journal of Social Robotics http://doi.org/10.1007/s12369-020-00658-5.
  • Clifford RMS., McKenzie T., Lukosch S., Lindeman RW. and Hoermann S. (2020) The Effects of Multi-sensory Aerial Firefighting Training in Virtual Reality on Situational Awareness, Workload, and Presence. In Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020: 93-100. http://doi.org/10.1109/VRW50115.2020.00023.
  • Bartneck C. (2020) The Good Robot. The Human Robot Interaction Podcast 13 Christchurch: http://doi.org/10.17605/OSF.IO/7KFRZ. [Podcast].
  • Jung S., Wood AL., Hoermann S., Abhayawardhana PL. and Lindeman RW. (2020) The Impact of Multi-sensory Stimuli on Confidence Levels for Perceptual-cognitive Tasks in VR. In Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2020: 463-472. http://doi.org/10.1109/VR46266.2020.1580947852943.
  • Bartneck C. and Keijsers M. (2020) The Morality Of Abusing A Robot. Paladyn, Journal of Behavioral Robotics 11(1): 271-283. http://doi.org/10.1515/pjbr-2020-0017.
  • Bartneck C. (2020) The Rise And Fall of ATR. The Human-Robot Interaction Podcast Series(12) Christchurch: http://doi.org/10.17605/OSF.IO/7KFRZ. [Podcast].