Addressing Video Game Development Challenges Using Industry ‘Best Practices

For project details, please see the project description in our AIGI section.


Timothy McKenzie

Stephan Lukosch

Simon Hoermann

Miguel Morales


  1. McKenzie, M. M. Trujillo, and S. Hoermann, “Software engineering practices and methods in the game development industry,” in Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts: 181–193. [DOI]