by hitlabnz | Nov 21, 2025
Designing Touch: Combining 3D Printing and Virtual Reality to Create Objects with Realistic Touch Sensations 2026 – 2029 Summary What if you could design how a 3D-printed object feels before printing it? This research project aims to make that possible by...
by hitlabnz | Sep 25, 2024
Games Based Interventions to Improve Psycho-Social Wellbeing in Deaf and Hard of Hearing Youth 2022 – 2026 Summary This research project will co-design an immersive game for deaf and hard of hearing (DHH) children to practice specific communication skills. With...
by hitlabnz | Mar 20, 2024
He karapitipitinga mariko – Immersive regenerative tourism experiences in Aotearoa 2023 – 2028 Summary Tourism is emerging from a global crisis. While tourism operators still negotiate the immediate effects of the global pandemic, systemic issues that emerged...
by hitlabnz | Mar 19, 2024
Balancing the user privacy and expressiveness in VR mediated experiences 2021 – 2024 Summary In the realm of Virtual Reality (VR), the advent of advanced sensors has facilitated the collection of user movement data with unprecedented accuracy. This development...
by hitlabnz | May 20, 2020
Multi-sensory Training Simulator for Air Attack Supervisors for Wildfire Firefighting Rory Clifford | Rob Lindeman | Simon Hoermann | Hendrik Engelbrecht2018 – 2022 The goal of this project is to explore how to assist airborne rural firefighting teams to better...
Recent Comments