Games to Empower Deaf Kids

Games to Empower Deaf Kids

Games Based Interventions to Improve Psycho-Social Wellbeing in Deaf and Hard of Hearing Youth 2022 – 2026 Summary This research project will co-design an immersive game for deaf and hard of hearing (DHH) children to practice specific communication skills. With...
Immersive Regenerative Tourism Experiences

Immersive Regenerative Tourism Experiences

He karapitipitinga mariko – Immersive regenerative tourism experiences in Aotearoa 2024 – ongoing Summary Tourism is emerging from a global crisis. While tourism operators still negotiate the immediate effects of the global pandemic, systemic issues that emerged...
User Privacy and Expressiveness in VR

User Privacy and Expressiveness in VR

Balancing the user privacy and expressiveness in VR mediated experiences 2021 – 2024 Summary In the realm of Virtual Reality (VR), the advent of advanced sensors has facilitated the collection of user movement data with unprecedented accuracy. This development...
Air Attack Wildfire Simulation Training

Air Attack Wildfire Simulation Training

Multi-sensory Training Simulator for Air Attack Supervisors for Wildfire Firefighting Rory Clifford | Rob Lindeman | Simon Hoermann | Hendrik Engelbrecht2018 – 2022 The goal of this project is to explore how to assist airborne rural firefighting teams to better...
Sensory Surround System for Immersive Simulations

Sensory Surround System for Immersive Simulations

Sensory Surround System for Immersive Simulations Bhuvan Sarupur | Rob Lindeman | Mary Whitton | Simon Hoermann | Sungchul Jung | Richard LiUNC-Chapel Hill 2016 – 2021 This project has two main research themes. The first revolves around adding travel techniques...