by hitlabnz | Aug 5, 2025
Attention and Distraction in Pedestrian Augmented Reality 2024 – 2028 Summary This research explores the cognitive and physiological effects of using Augmented Reality (AR) head-mounted displays (HMDs) while walking. As AR technology becomes increasingly...
by hitlabnz | Mar 11, 2025
Multimodal User Interaction for Mitigating Fatigue to Sustain Long-Term Virtual Reality Usage 2023 – 2026 Summary This research aims to determine how multimodal interactions can reduce fatigue and enhance comfort in long-term Virtual Reality (VR) sessions. VR...
by hitlabnz | Sep 26, 2024
Immersive Ocean Literacy: An Experimental Museology Approach to Worldviews and Emotional Connection 2022 – 2027 This PhD research explores how multiple worldviews can be mobilised through experimental museology to influence the way we approach marine...
by hitlabnz | Sep 25, 2024
Games Based Interventions to Improve Psycho-Social Wellbeing in Deaf and Hard of Hearing Youth 2022 – 2026 Summary This research project will co-design an immersive game for deaf and hard of hearing (DHH) children to practice specific communication skills. With...
by hitlabnz | Jun 24, 2024
Facilitating Earthquake Preparedness at an Individual Level Through Immersive Virtual Reality Gaming 2023 – 2026 Summary This research will demonstrate that even personal experience of an earthquake, which is considered the most influential factor of earthquake...
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