Designing Touch

Designing Touch

Designing Touch: Combining 3D Printing and Virtual Reality to Create Objects with Realistic Touch Sensations 2026 – 2029 Summary What if you could design how a 3D-printed object feels before printing it? This research project aims to make that possible by...
Less Fatiguing VR: A Multimodal Approach

Less Fatiguing VR: A Multimodal Approach

Multimodal User Interaction for Mitigating Fatigue to Sustain Long-Term Virtual Reality Usage 2023 – 2026 Summary This research aims to determine how multimodal interactions can reduce fatigue and enhance comfort in long-term Virtual Reality (VR) sessions. VR...
Enhancing whanaungatanga with infants through VR

Enhancing whanaungatanga with infants through VR

Enhancing Whanaungatanga with Infants Through Immersive VR Case Studies in Early Childhood Education and Healthcare 2024 – 2027 Project Summary Aotearoa New Zealand faces a growing need for well-trained early childhood education (ECE) and healthcare professionals, as...
Earthquake Preparedness Using VR Gaming

Earthquake Preparedness Using VR Gaming

Facilitating Earthquake Preparedness at an Individual Level Through Immersive Virtual Reality Gaming 2023 – 2026 Summary This research will demonstrate that even personal experience of an earthquake, which is considered the most influential factor of earthquake...