by hitlabnz | Nov 21, 2025
Designing Touch: Combining 3D Printing and Virtual Reality to Create Objects with Realistic Touch Sensations 2026 – 2029 Summary What if you could design how a 3D-printed object feels before printing it? This research project aims to make that possible by...
by hitlabnz | Mar 11, 2025
Multimodal User Interaction for Mitigating Fatigue to Sustain Long-Term Virtual Reality Usage 2023 – 2026 Summary This research aims to determine how multimodal interactions can reduce fatigue and enhance comfort in long-term Virtual Reality (VR) sessions. VR...
by hitlabnz | Nov 11, 2024
Enhancing whanaungatanga with infants through immersive VR: Case studies in early childhood education and healthcare 2024 – 2027 Summary In response to Aotearoa New Zealand’s critical need for well-trained professionals in early childhood education (ECE) and...
by hitlabnz | Jun 24, 2024
Facilitating Earthquake Preparedness at an Individual Level Through Immersive Virtual Reality Gaming 2023 – 2026 Summary This research will demonstrate that even personal experience of an earthquake, which is considered the most influential factor of earthquake...
by hitlabnz | Mar 18, 2024
Ending With Impact (EWIP) Booster – Building an Immersive Tour Creator for Tangata Whenua 2024 Summary This project aims to develop an Immersive Tour Creator tailored for Māori communities in Aotearoa New Zealand. This user-friendly platform will facilitate...
Recent Comments