by hitlabnz | Feb 23, 2021
Effective Use of Immersive 360-degree Video for Storytelling 2018 – 2021 The use of 360-degree video for storytelling has been increasing over the past few years. However, key challenges, such as how to guide viewer attention without limiting free exploration,...
by hitlabnz | Jul 1, 2020
by hitlabnz | May 20, 2020
Sensory Surround System for Immersive Simulations Bhuvan Sarupur | Rob Lindeman | Mary Whitton | Simon Hoermann | Sungchul Jung | Richard LiUNC-Chapel Hill 2016 – 2021 This project has two main research themes. The first revolves around adding travel techniques...
by hitlabnz | May 20, 2020
Multi-sensory Training Simulator for Air Attack Supervisors for Wildfire Firefighting Rory Clifford | Rob Lindeman | Simon Hoermann | Hendrik Engelbrecht2019 – 2022 The goal of this project is to explore how to assist airborne rural firefighting teams to better...
by hitlabnz | May 20, 2020
Ātea -Developing Māori digital capacity and engagement Kris Tong | Rob Lindeman | Holger Regenbrecht | Hēmi Whaanga | Te Taka Keegan | David Bainbridge UC | UC | Otago | Waikato| Waikato| Waikato 2018 – 2021 Snapshot: Ātea, using new technologies in novel ways...
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