Applied Immersive Gaming Initiative (AIGI)

Applied Immersive Gaming Initiative (AIGI)

The Applied Immersive Gaming Initiative (AIGI) Heide Lukosch | Rob Lindeman | Stephan Lukosch | Andy Phelps | Simon Hoermann | Thammathip Piumsomboon | Meike Belter | Adrian Clark 2019 – 2022 The AIGI research programme brings together three related themes, game...
Sensory Surround System for Immersive Simulations

Sensory Surround System for Immersive Simulations

Sensory Surround System for Immersive Simulations Bhuvan Sarupur | Rob Lindeman | Mary Whitton | Simon Hoermann | Sungchul Jung | Richard LiUNC-Chapel Hill 2016 – 2021 This project has two main research themes. The first revolves around adding travel techniques...
Air Attack Supervisors for Rural Firefighting

Air Attack Supervisors for Rural Firefighting

Multi-sensory Training Simulator for Air Attack Supervisors for Rural Firefighting Rory Clifford | Rob Lindeman | Simon Hoermann | Hendrik Engelbrecht2019 – 2022 The goal of this project is to explore how to assist airborne rural firefighting teams to better...
Ātea – Digital Marae

Ātea – Digital Marae

Ātea -Developing Māori digital capacity and engagement   Kris Tong | Rob Lindeman | Holger Regenbrecht | Hēmi Whaanga | Te Taka Keegan | David Bainbridge UC | UC | Otago | Waikato| Waikato| Waikato 2018 – 2021 Snapshot: Ātea, using new technologies in novel ways...
Avatar mediated system for communication and collaboration

Avatar mediated system for communication and collaboration

Avatar mediated system for communication and collaboration in Virtual Reality Yuanjie Wu | Sungchul Jung | Rob Lindeman2017 – 2020 This project aims to develop an immersive avatar control experience for communication and collaboration in virtual reality. To...