Effective Use of Immersive 360-degree Video for Storytelling

Effective Use of Immersive 360-degree Video for Storytelling

Effective Use of Immersive 360-degree Video for Storytelling 2018 Р2021 The use of 360-degree video for storytelling has been increasing over the past few years. However, key challenges, such as how to guide viewer attention without limiting free exploration,...
Applied Immersive Gaming Initiative (AIGI)

Applied Immersive Gaming Initiative (AIGI)

The Applied Immersive Gaming Initiative (AIGI) Heide Lukosch | Rob Lindeman | Stephan Lukosch | Andy Phelps | Simon Hoermann | Thammathip Piumsomboon | Meike Belter | Adrian Clark 2019 – 2022 The AIGI research programme brings together three related themes, game...
Sensory Surround System for Immersive Simulations

Sensory Surround System for Immersive Simulations

Sensory Surround System for Immersive Simulations Bhuvan Sarupur | Rob Lindeman | Mary Whitton | Simon Hoermann | Sungchul Jung | Richard LiUNC-Chapel Hill 2016 – 2021 This project has two main research themes. The first revolves around adding travel techniques...
Air Attack Wildfire Simulation Training

Air Attack Wildfire Simulation Training

Multi-sensory Training Simulator for Air Attack Supervisors for Wildfire Firefighting Rory Clifford | Rob Lindeman | Simon Hoermann | Hendrik Engelbrecht2019 – 2022 The goal of this project is to explore how to assist airborne rural firefighting teams to better...