by hitlabnz | May 20, 2020
Ātea: Developing Māori digital capacity and engagement 2018 – 2024 Overview Ātea, using new technologies in novel ways to design and build digital spaces guided by Māori protocol and worldviews. Ātea incorporates augmented, virtual and mixed realities to share...
by hitlabnz | Feb 2, 2024
Immersive Virtual Reality for Children in Formal Education 2020 – 2023 Summary This PhD thesis explored the integration of virtual reality (VR) technology into formal education, specifically targeting school-aged children. While VR has gained traction primarily...
by hitlabnz | Mar 11, 2024
Exploring Effective Storytelling Guidelines for Cinematic Virtual Reality 2018 – 2022 Summary This PhD research dives into the complex realm of cinematic virtual reality (CVR) to address challenges and offer innovative solutions for creating immersive...
by hitlabnz | Jun 20, 2024
Tell Me About Antarctica: Guidelines for In Situ Capture and Viewing of 360-degree Video Highlighting Antarctic Science 2017 – 2018 Summary The goal of this project was to identify ways in which Antarctic scientists could effectively convey their research to the...
by hitlabnz | May 8, 2020
Multi-Sensory Virtual Reality Sungchul Jung | Rob Lindeman2018 – current Supporting perceptual-cognitive tasks is an important part of our daily lives. We use rich, multi-sensory feedback through sight, sound, touch, smell, and taste to support better...
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