Volcano Games for NZ Children

Volcano Games for NZ Children

Designing Learning Games about Volcanic Hazards for Primary Aged Children in a Bi-Cultural Environment 2022-2026 Summary This research aims to answer how learning games can be designed and used to encourage learning about natural hazards in Aotearoa New Zealand. Thus...
Immersive Regenerative Tourism Experiences

Immersive Regenerative Tourism Experiences

He karapitipitinga mariko – Immersive regenerative tourism experiences in Aotearoa 2024 – ongoing Summary Tourism is emerging from a global crisis. While tourism operators still negotiate the immediate effects of the global pandemic, systemic issues that emerged...
Connecting Remote Places and Players with Location-Based AR

Connecting Remote Places and Players with Location-Based AR

Connecting Remote Places and Players with a Location-Based Augmented Reality Game Design 2022 – 2025 This project explores how multiple co-located and remote players can connect with each other and their surroundings through a location-based augmented reality...
Realising Imagined Play

Realising Imagined Play

Realising Imagined Play: Transforming Everyday Objects into Virtual Tools for Augmented Reality Games, Using Participatory Design Methods 2022 – 2025 Summary Our work explores the use of everyday objects as interaction devices for augmented reality (AR) games....
Beneath the Waves – Raranga Whāriki Papa Moana

Beneath the Waves – Raranga Whāriki Papa Moana

Beneath the Waves Raranga Whāriki Papa Moana 2021-2026 Summary The aim of the programme is to build preparedness and resilience to hazards from Aotearoa New Zealand’s near-shore volcanoes, Tuhua/Mayor Island and Whakaari/White Island. HIT Lab NZ is collaborating with...