Immersive Regenerative Tourism Experiences

Immersive Regenerative Tourism Experiences

He karapitipitinga mariko – Immersive regenerative tourism experiences in Aotearoa 2024 – ongoing Summary Tourism is emerging from a global crisis. While tourism operators still negotiate the immediate effects of the global pandemic, systemic issues that emerged...
Connecting Remote Places and Players with Location-Based AR

Connecting Remote Places and Players with Location-Based AR

Connecting Remote Places and Players with a Location-Based Augmented Reality Game Design 2022 – 2025 This project explores how multiple co-located and remote players can connect with each other and their surroundings through a location-based augmented reality...
Realising Imagined Play

Realising Imagined Play

Realising Imagined Play: Transforming Everyday Objects into Virtual Tools for Augmented Reality Games, Using Participatory Design Methods 2022 – 2025 Abstract Our work explores the use of everyday objects as interaction devices for augmented reality (AR) games....
Beneath the Waves – Raranga Whāriki Papa Moana

Beneath the Waves – Raranga Whāriki Papa Moana

Beneath the Waves Raranga Whāriki Papa Moana 2021-2026 This project is funded by a Ministry of Business, Innovation and Employment (MBIE) Endeavour Grant, under the lead of GNS Science, as part of the “Beneath the Waves” research programme. The aim of the programme is...
VR Baby Training Tool (VRBTT)

VR Baby Training Tool (VRBTT)

VR Baby Training Tool (VRBTT) 2022 – ongoing The VR Baby Training Tool (VRBTT) allows students to interact with a simulated baby in a safe environment and become confident in edu-caregiving skills in early childhood settings. The aim is to support infant teachers to...