VR Baby Training Tool (VRBTT)

VR Baby Training Tool (VRBTT)

VR Baby Training Tool (VRBTT) 2022 – ongoing The VR Baby Training Tool (VRBTT) allows students to interact with a simulated baby in a safe environment and become confident in edu-caregiving skills in early childhood settings. The aim is to support infant teachers to...
Beneath the Waves – Raranga Whāriki Papa Moana

Beneath the Waves – Raranga Whāriki Papa Moana

Beneath the Waves Raranga Whāriki Papa Moana 2021-2026 This project is funded by a Ministry of Business, Innovation and Employment (MBIE) Endeavour Grant, under the lead of GNS Science, as part of the “Beneath the Waves” research programme. The aim of the programme is...
Applied Immersive Gaming Initiative – AIGI

Applied Immersive Gaming Initiative – AIGI

Applied Immersive Gaming Initiative Applied Immersive Gaming Initiative Welcome to the Applied Immersive Gaming Initiative (AIGI) at the HIT Lab NZ!     Background AIGI was founded in 2019 with the support of the Tertiary Education Commission NZ funding of $3.2...
Game Tech Approaches for Social Anxiety

Game Tech Approaches for Social Anxiety

Design and Evaluation of Game and Experiential Technology Approaches for Youth Social Anxiety Social Anxiety Disorder (SAD) is a common but under-resourced mental health condition. Though many experience it, few resources exist to support those with the disorder. Some...