by hitlabnz | Jan 12, 2024
Realising Imagined Play: Transforming Everyday Objects into Virtual Tools for Augmented Reality Games, Using Participatory Design Methods 2022 – 2025 Summary Our work explores the use of everyday objects as interaction devices for augmented reality (AR) games....
by hitlabnz | Mar 21, 2024
Exploring the Efficacy of Augmented Reality Games for Flood Preparedness and Response 2021 – 2024 Summary This Ph.D. research project investigates the potential of Augmented Reality (AR) games to foster both emergency preparedness and effective response,...
by hitlabnz | May 20, 2020
Ātea: Developing Māori digital capacity and engagement 2018 – 2024 Overview Ātea, using new technologies in novel ways to design and build digital spaces guided by Māori protocol and worldviews. Ātea incorporates augmented, virtual and mixed realities to share...
by hitlabnz | Feb 24, 2021
CityViewAR 2011- Ongoing CityViewAR is an app that allows you to see the city as it was immediately after the Earthquakes of 2011. Users will be able to see panoramic photos of the city in the days following the earthquakes. The application supports both a map view...
by hitlabnz | May 15, 2020
Smartphone in virtual reality James Lopes | Rob Lindeman | Huidong Bai | Rory Clifford2019 - current Using sophisticated computer vision algorithms to identify and spatialise user hands and fingers on a mobile screen for the purpose of recreating the experience in VR....
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